New Project: Slipstream

I have been recruited to work on a new project called Slipstream. We are still in the design and layout phase, but we have some hard-hitting experts in on the project and there are great ideas kicking around.

Character generation, and rendering engines are slated, the UI is going through some heavy construction, and I am tackling an AI path-finding engine which is approximately 35% complete.

Stay tuned for more on this project as we get our modules up in the repository.